Innarith

Innarith.

Population:

(Large City, 48,691). Human (Nth Kordian 35%), Human (Sth Kordian 40%), Human (Other 10%), Other 15% (Dwarves, Half-Elves and Elves in majority).

 

Government:

 

Religion:

 

Political Inclination:

 

History:
Begun as a small enclave of Elven and Human pearl fishermen and traders, Innarith-by-the-Lake has stood in various forms for over a millennium. A presence at the eastern end of the Lake of Steam since before the formation of the Thalasian Kingdom and its subsequent demise, Innarith is a city proud of its past and aware of its future.

The Era of Princes:
From the earliest of Thalasian reckonings the city of Innarith enjoyed a special status as both a rival and subordinate of the three centres of Thalasian Animist worship,; Thalandraea, Valdenasa and Hyradraea. Semi-independent princes styled as ‘Lords of Wave and Shore’ ruled under the sufferance and often connivance of a core of families allied with the different religious centres as was appropriate or ‘fashionable’ at the time.

During the Ash Wars these families coalesced around the more geographically pressing and destructive forces of Raak-Som-Thazra, although many younger folk joined the ‘Londan-led’ Resistance upon the Northern Plains (see The Doom of Kord Continued). Defeated and subjugated by these self-same freedom fighters, the higher citizens of Innarith declared alliance and amity with the new city of Kord, already growing upon the ashes of Thala.

Proximity to the new city-state provided Innarith witha mechanism to continue its growth, contributing heavily to the success of the early Thala kings. This position of ‘sisterhood’ between the disparately sized communities continued with remarkable solidity until the time of the ‘mad-king’ Drazzar. With a more cosmopolitan citizen base, and no particular interest in one religious faction or another, Innarith became a minor bastion for dissent, conflict and suspicion during the disastrous seventeen years of the Flaming Dragon’s rule.

Walls that had been built to defend against large pirate flotilla’s or non-human tribes evolved into a series of defensive ramparts to rival the citadel of Kord itself. Towers were finished , facing both inward and out. The narrow streets of Innarith’s shore-ways, and the twists of her docks became the stalking grounds of Drazzar’s elite death-squads, and those brave folk who opposed them. These final years of the Princes (before the execution of Antoryo Vaela in 316KR) saw purges that killed off all but the smallest or most servile of Innarith’s nobility. And indeed, those who supprted the Dragon King were soon identified, tried and convicted by their peers, executed by Old Kordian Law as betrayers, buried alive with one loaf of bread and one jug of water.

- (see The Siege of Innarith).

Innarith-by-the-Lake, 447KR.

Exports:

Pink (Regular LoS) Pearls. Salt. High Quality Small Ships. Rose-Wine. Specialist Rowers (Slaves of Tassa and Hema status only).

 

Imports:

 

Slavery:

 

Known Information:

Innarith.jpg

Innarith-by-the-Lake, 472KR. Period de Altana-regna.

Rumours:

 

 

Innarith

The Destiny of Kord Khaz